A Powerful Game or a Game of Power?

Strangely, I did not feel surprised when I read about the recently uncovered insanities in EVE Online. (See the Offworld post for original source.) This is no longer gaming; rather, it borders on megalomaniac obsession with bytes stored in distant servers. A game should be powerful, it should grip your mind, shake it up a bit and make it work, crunch thoughts, produce reactions and opinions and so on. A game should not insert you randomly into yet another power hierarchy – thanks a lot, we are having a fucking hell of a time combating the oppressive power hierarchies in the tangible world, so let’s leave alone the ones created by digits in someone’s CMS for nicely rendered 3D space objects.

On a more positive note, I also spotted this gorgeous video on Offworld. To think that this was done in only 4 Kb of code… now that’s what I call a powerful game: programming something so advanced with such a tiny quota of code space. Creativity knows no bounds! :-)

Using Linux Is Not a Crime

A poor computer science student in Boston has been accused of unknown illegal activities because he had “two different operating systems” installed.

One is the regular B.C. [Boston College] operating system and the other is a black screen with white font which he uses prompt commands on.

Using Linux is not a crime, it is exercising your right of free choice!

(via /.)

And a final subliminal message for all crazy computer maniacs out there: “Bloodsuckers are invincible while invisible!” Muahahahahhaha! Long live the free stalkers in the Zone!